Pocket Rogues is a Roguelike with an emphasis on Action-RPG, made entirely in a fantasy-setting and with an unusual 2D perspective. The game consists of three key elements: upgrade of its fortress, upgrades of each individual class of heroes and raids in various locations in the generated dungeons.
I developed Pocket Rogues for almost two years and now, finally, it got to Early Access in Steam. And I really would like to know your opinion about my game :3
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Pocket Rogues contains many different dungeons, each with its own unique loot and monsters. A wide variety of classes and dozens of specializations allow you to take alternative approaches to the game’s numerous boss battles, and each will test your skill in a new way. Add in Pocket Rogue’s traditional RPG components, such as character progression and exploration, and you will never feel bored!
“For many centuries, a dark dungeon has called to hapless travelers, whispering secrets and promising priceless treasure. None who enter have ever returned, and rumor says that each met an unspeakable fate at the hands of a true Evil. These gloomy legends, of course, only entice new adventurers to try their luck in the depths, eager for glory, fame, and riches beyond imagination. What are you waiting for? It’s time to become one of them!”
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